FLU - The game

Project duration: Aug 2015 - Ongoing
My role: Programmer and Level Designer
In collaboration with : Antti Ollikainen (Concept, artist and animator), Gabriela Juganaru (Audio Designer)
 
 
 
The story of the game is based on the comic book by Antti Ollikainen here
 
It follows a sick bird who is ridden with constant sneezing fits attempting to rescue eggs from an egg factory. The idea here is to turn the flu that is commonly viewed as a hindrance into an asset. For example, while sneezing in a factory may alert the monsters on patrol, sneezing directly on the monster could kill it.
 
This is a platform game with several puzzles in each level.
The game is scheduled to be released during September 2016 on the Play Store, iOS Store and Steam.

 

Here are some of my recent works.

FLU - The game

A game about a bird ridden with flu attempting to rescue eggs from an egg factory.

Frozen Dreams

A 3D game with heavy physics elements taking place in the protagonist's altered state of mind.

Desert Breeze

A media art piece focusing on the inevitability of war inspired by some of Prof. Howard Zinn's works.

Little Kiwi

A platform game about an excluded Kiwifruit trying to find his mother in the kitchen.

Green Gold 2

A documentary exploring individuals across the world who are reviving large swathes of degraded land.

Weary Witness

An adventure game with film elements looking at the current situation in Israel-Palestine.

Films on Water

Films that tell stories around open wells, lakes and waste management in the city of Bangalore.

Mad Cow Cheesease

A game where Cheasus is stuck in 4 stomachs of a cow collecting gas bubbles to get farted out.

IGEM - 2009

Our work with geosmin presented at the International Genetically Engineered Machines in MIT.

Interested in collaboration?

Let's meet over a cup of coffee.

Mail me at: wearywitness@gmail.com

Skype: gautam_vishwanath


You can also find me here ...